HowToBuildAPlanet

Production Period:
August 7– September 5, 2025
Workflow:
Arduino, Blender, Unity, Davinci Resolve
Collaborators:
Game designer: Quan Weng
Programmer: Quan Weng
Artist: Quan Weng
Instructors: Mr. Tu
Background:
It was a time when I joined an experimental game workshop focused on creating digital art using Arduino and sensors.
I finished Alpha and Beta versions of the game during the six weeks of course and later spent one more month polishing it to achieve the visual style I wanted.
| Status | In development |
| Platforms | HTML5 |
| Author | superpikeball |
| Made with | Unity |
| Tags | 3D, Cute, Fantasy |
| Content | No generative AI was used |

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