Production Period:

August 7– September 5, 2025

Workflow:

Arduino, Blender, Unity, Davinci Resolve

Collaborators:

Game designer: Quan Weng

Programmer: Quan Weng

Artist: Quan Weng

Instructors: Mr. Tu

Background:

It was a time when I joined an experimental game workshop focused on creating digital art using Arduino and sensors.

 I finished Alpha and Beta versions of the game during the six weeks of course and later spent one more month polishing it to achieve the visual style I wanted.

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